System: PC (Reviewed), Playstation, N64
Year: 1999
Developer: EA Sports
The Skinny:
•Arguably the worst game in the FIFA series
The Good:
•'Classic' teams
•It doesn't cause your computer to explode
The Bad:
•Scripted ball physics, shallow gameplay....pretty much everything.
Oh
FIFA 2000...
Has there ever been a bigger disappointment, nay utter slap in the
face, for soccer gamers? I don’t think so. In recent memory I’d say
Konami’s piss poor job with PES 2008 on 360/PS3 was pretty damn
disappointing but it pales in comparison to utter shock and horror that
was FIFA 2000.
To paint a picture for those who don’t remember; FIFA 2000 followed
on the heels of three excellent previous FIFA games; FIFA Road to the
World Cup 98, FIFA World Cup 98 and FIFA `99. Some may argue that FIFA
`99 was a bit of a let-down after the two preceding games, I`d be in
that category, but it was still a good game. As with every game in a
popular series, expectations were high and I was suitably impressed with
the snazzy intro-sequence featuring a virtual Robbie Williams.
Unfortunately, once onto the pitch the game was an absolute train-wreck
and abhorred by soccer gamers and anyone who played the game for more
than 10 minutes. Unfortunately, mainstream videogame reviewers fell into
neither category and the game received excellent scores (GameRankings.com
shows the game has an 86% average score) thus encouraging/justifying the
development teams` change in gameplay style – something that they would
persist with for many years. Looking back, it’s clear that FIFA 2000 was
the game that led the FIFA series into the wasteland of shit, shallow,
arcade-style gameplay where it languished for many years up until recent
iterations.

So here we are almost 10 years later and after clearing out my
parent’s basement I found my old copy of the game and decided to give it
a spin and to see if it really was as bad as I remember....
Once you get past the intro sequence FIFA 2000s menus are all laid
out nicely and the game doesn’t disappoint with licenses as there are
fourteen licensed leagues available to play in single season mode – no
career/manager mode present. The game features an MLS license, yet for
some strange reason you can’t actually play a season with MLS teams!?!
Also surprising is that the game features a licensed World Cup
mode for international teams which is neat. One of the few positive
things about FIFA 2000 are the Classic Teams available for play, such as
Barcelona ‘89-’92, England 1966, and Liverpool ’77-’84.
On the pitch, the visuals don’t hold up very well with pretty much
identical player models, serviceable animations, and stadiums that
aren't nearly as majestic as those in preceding FIFA games. Instant
replays, however, are actually pretty decent and show goals from a
variety of different views including a nifty net-cam.
Music aside, the audio is a disaster with Phil Schoen and Julie Foudy
doing the play-by-play and color commentary in the US version of the
game. Both are absolutely useless while the in-game sounds are likewise
poor with home crowds cheering just as loud for away goals and a few
generic chants.
Using a trusty Gravis Gamepad Pro the controls are as follows;
Button 1 - Lob/Slide Tackle (aka Attempted Murder)
Button 2 – Pass
Button 3 – Shoot/Blocking Tackle (aka Aggravated Assault)
Button 4 – Through Pass
R1 – 360° Spin/Skill Moves
L1 – Sprint (tap)
To
be completely honest, the first two minutes of playing FIFA 2000 again
had me quite perplexed – sure the ball physics are ridiculously scripted
with everything moving on rails, but the controls were responsive,
passing was crisp – it didn’t seem so bad. Had I totally missed the
mark? Had I been too harsh? Was FIFA 2000 actually ‘decent’?
But then it happened; 2 minutes into play I had a clear breakaway in
a 0-0 tie, hammering away at the Sprint button before a CPU defender
scythed me down cynically from behind – red card, right? No. Instead he
takes the ball and heads up field. So I decide to do the same thing to
him. No whistle, no card! Don Cherry would love these refs – they call
practically nothing resulting in a football match that resembles an NHL
game from the 1970s. As a result the only way to really break away from
aggressive defenders is to perform ‘skill’ moves like 360° spins down
the field. Just as annoying are the superman goalies that can stop clear
shots on breakaways but are powerless against bicycle kicks from 20
yards out! In fact, if you can get off a diving header or a bicycle kick
(not hard – just double tap shoot when the cross comes in) you can score
a goal almost every time.
As a result gameplay boils down to the following formula;
1.Kick off
2.Kick/Elbow/Body-Check/Stab opponent to win the ball
3.Pass to winger
4.Hammer the 360° spin button all the way down the field
5.Press cross button
6.Double tap shoot button
7.Score
8.Go to Step 1
There’s little variety in goals, no discernable build-up play, and
absolutely zero satisfaction from scoring goals. In the interest of
fairness (and punishment for actually thinking this was a good idea) I
played almost 20 games in a season and things didn’t get any better – in
fact, they got a lot worse. The ball moves like an ICBM across the
field, tackles are just vicious (even the commentators mention this –
despite the ref calling nothing), and each match blends into the next.
This game is indeed as bad as I remember and, as I mentioned, the
positive reception this game garnered from the mainstream gaming press
at the time is truly shocking and one of the reasons I decided to start
reviewing games myself.
At time of writing you can pick up FIFA 2000 (PC) off Ebay for less
than ten bucks – I’d only suggest picking it up if you’d like to see the
worst of soccer gaming...and to see what GameSpot felt was a 9.1/10
rated game. Everyone else stick to the earlier FIFA games for your retro
soccer gaming fix.
Lavan Chandran
13/01/2009
Screenshots from www.fifa2000.net
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