Overview
My purchase of the US/NTSC Xbox 360 version of PES 2008 means that I
have now three different copies of this game (four different if you
include the fact that I also have the Japanese DS version). This is
particularly ironic since I think this is the weakest improvement in the
Winning Eleven/Pro Evo series thus far.
My hope was that with the poor press the game received in Europe and
the several month delay between the game’s release there and it’s
arrival to our shores that some of the problems with the game would be
fixed.
Unfortunately, Konami appear to have spent the past four months
sitting on their collective asses and counting their cash (from idiots
like me). That’s not to say PES 2008 was is an utter disaster – it’s
still solid in the gameplay department, however the game feels
unfinished in many other aspects.
Graphics 60/100
The visuals in the US Xbox 360 version of PES 2008 are identical to
those in the European version and as such the game really looks like a
high-resolution version of a PS2 or Xbox game.
One of the big problems with the European version was the game’s
notorious slow-down/poor frame-rate during cut-scenes and replays. This
wasn’t a game breaker but it was a major annoyance as you couldn’t
appreciate much of the excellent TV-style presentation with the replays
and cut-scenes. Unfortunately, this hasn’t been addressed at all and the
game still hudders and jutters during instant replays and many
cut-scenes.
The player models are the same as the European version – solid but
unspectacular. Kit and skin textures are mediocre. On the bright-side
Player faces and expressions are excellent and better than FIFA.
The pathetically small roster of 15 stadiums present in the European
release hasn’t been expanded and this is a big slap in the face –
particularly since the PS2 and Wii versions have double the number of
grounds. Pitch textures are also woeful and worse than last year’s Xbox
360 game.
The game’s saving grace is the excellent catalog of animations that
are very life-like and fluid (unless you’re watching them in replays).
The only exception is the crappy, sand-in-their-pants running animation.
The refs and linesmen (who are invisible in FIFA) are also animated very
nicely.

Sound 50/100
‘I’m only living,
For Two Things,
And that’s the game,
And my team,
I hate my job,
I wanna quit-it
‘Cause all I wanna do right now is
Kick it!’
Ah, the laughably shitty musical tracks present in PES 2008 (all
created in-house, in case you didn’t guess) have to be heard to be
believed.
Fortunately, once you’re done laughing at the songs you can turn them
off and listen to the surprisingly decent commentary by Jon Champion and
Mark ‘Comatose’ Lawrenson. This is the one bright-spot in the audio but
the rest of the crowd and in-game sounds are the same as they’ve been
for the past decade and miles behind FIFA 08.
Options 55/100
Okay, so in the four months since the game’s release in Europe and
Japan the development team haven’t fixed the slow-down, haven’t done
anything about the music, but at least they’ve updated the rosters,
right?
Wrong.
None of the January (that was 2 months ago, guys) transfer window
deals are in place which is laziness of the highest order as anyone with
internet access and a keyboard could update the rosters in a couple of
hours. Antonio Puerta is still present at Sevilla….six months after he
fucking DIED!
I’m also perplexed at some of the player ratings/attributes in this
game. Adriano (you know, the alcoholic who’s having a hard time cutting
it back in Brazil) is still an absolute monster, as are the two fatties
- Ronaldo and Ronaldinho. Aguerro, Torres and Berbatov are woefully
underrated and I’m also interested in this alternate universe that
soccer-game developers live in where Zlatlan Ibrahimovic continues to be
one the best strikers in the world when, in reality, he’s a bit naff
outside of Serie A.
There are no new game modes and the bulk of the off-line play will be
spent during the solid, but hardly revolutionary, Master League.
The available domestic leagues are; La Liga (licensed), Ligue 1
(licensed), Serie A (licensed), Eridivisie (licensed), EPL (not
licensed). There are also two groups of ‘Other Teams’.
The
Master League is identical to the European version and still has the
same two issues – there’s no option to select kits before matches and
only 4 of the available 5 leagues occur concurrently. Why is the latter
a big deal? Because it means that all the players in that league become
free-agents. In my current Master League campaign, Serie A is the league
that doesn’t ‘exist’ – as a result you can pick up the likes of Kaka,
Nesta, Buffon, Totti and half the Inter starting 11 on a free.
Don’t get me wrong, the Master League is still a lot of fun and it’s
always addictive creating your own squad but this game mode hasn’t
significantly evolved in almost a decade. I also can’t fathom why the
game doesn’t include at least some of the newer game modes present in
the J-League Winning Eleven games.
Online in PES 2008 continues to be an unmitigated disaster. I’ll
speak more on this lag-fest in the gameplay section.
Gameplay 83/100
For an in-depth review of the gameplay in PES 2008 you can check out
the gameplay section of my review of the PS3 version as the game is
exactly the same. In short;
1. Arcade-style game-speed (you get used to it but I prefer slower)
2. Amazing attacking AI….
3. …but the kamikaze attacking AI leaves massive gaps in defense
4. Solid ball-physics except for crazy rebounds and lobbed balls that
travel at 100mph
5. Unrealistically high CPU success rate on free-kicks
6. I’m not convinced ‘Team Play AI’ actually exists
7. Goals galore
Despite some issues the game still beats FIFA 08 in the gameplay
stakes but I think it takes an overall step-backwards compared to the
most recent WE J-League game. The game is also definitely in the
arcade-style because goals are far too easy to come-by – be it online or
off.
It also happens to be the easiest WE/PES game in recent memory once
you learn to exploit the massive gaps left by CPU defenders (who all
seem to have studied at the Roberto Carlos School of Defensive
Irresponsibility). I just finished a Master League Division 2 season
with Liverpool (default rosters with the woefully underrated Torres and
Crouch) on the HARDEST difficulty setting (5 Stars), my record is as
follows;
Won 31 Drawn 4 Lost 3 Goals Scored 103
Goals Conceded 24 Goal Difference +79
Yes, 103 goals scored in 38 games!!! Division 2 or not, I have
NEVER scored that many goals in a single season in ANY Winning
Eleven/Pro Evo game. Ever. Okay, sure it’s Division 2, except that my
record in Division 1 thus far is this;
Won 4 Drawn 0 Lost 0 Goals Scored 18
Goals Conceded 2 Goal Difference + 16
Two of those wins came against Arsenal (er….I mean North London) and
Manchester United (sorry, Manchester Red) – 5-1 and 3-0, respectively. I
shudder to think how many goals I’d be scoring if I picked Inter, Barca
or Man U.
Online in PES 2008 continues to be a disaster with a ridiculous
amount of lag. I’ve had matches were the ball disappears on an offside
and then suddenly appears at the other end, I’ve seen missed frames of
animation, tackling interactions where you’ll run to win the ball, the
game will stutter and then the next thing you know your opponent has a
breakaway! I can say, in complete honesty, that I experienced less lag
playing dial-up FPS back in the late 90s. And any time I think, ‘well
maybe it’s my connection’, I load up FIFA and can play a lag free OTP
match with NINE other players!
The most shocking thing about the piss-poor net play is that last
year’s game had none of these problems. Sure there was the odd bit of
lag here and there but I played more than 100 games on Xbox Live without
even a fraction of the lag present in this year’s version. Why throw out
perfectly good net code? And worst of all, why not fix it?
Replay Value/Longevity 75/100
Online is largely a no-go which leaves the Master League as the main
mode of play. It’s fun and it’s engaging but the lack of difficulty
finds me returning to the Fantasista mode in J-League WE 2007 CC (just
like I did last fall when I played the PS3 version).

Overall 75/100
When it comes to gameplay Pro Evolution Soccer 2008 is still a very
good game. Despite the lack of difficulty, the kamikaze attacking AI and
the emphasis on an arcade-style experience there are many moments when
playing this game that blow FIFA 08 out of the water.
However, when it comes to the overall package PES 2008 feels like an
unfinished game. When you compare the amount of effort put into FIFA 08
versus PES 2008, Konami’s game really should be a budget title. That
Konami responded to the unfavourable reviews and criticism of the game
on it’s European release by sitting on their collective asses reeks of
hubris. I still cannot fathom why the rosters and the online-play still
haven’t been patched.
One of the excuses I’ve heard regarding the lack of patching or
updates has to do with the size of the development team and their
perceived lack of financial clout. This doesn’t fly with me. The Winning
Eleven/Pro Evo series has sold millions of copies over the years, so
unless Seabass has an expensive cocaine habit I’m not sure where the
money is going. It sure isn’t going to buying an EPL or Bundesliga
license or on patching the game.
Buy it if you’re bored of last year’s game and absolutely must have a
game to play in single player. Otherwise, stick to FIFA 08’s amazing
multiplayer.