System: Sony PSP
Year: 2006
Developer: Konami
The Skinny:
•A stripped-down, inferior port of Pro Evolution Soccer 6 for the PSP
The Good:
•Crisp visuals
•Solid, though stripped-down, gameplay
The Bad:
•No commentary (still)
•Minimal features
•Only ONE stadium
•Control configuration not suited to PSP’s controls
Ah
another brilliant handheld version of Konami soccer….and by ‘brilliant’,
I mean poor. Despite the new name, and a few new gameplay changes, there
isn’t much here to differentiate this and last year’s versions of
Winning Eleven for the PSP.
Graphics 75/100
The first thing you notice once you walk onto the pitch in PES6 PSP
is just how wonderfully crisp the visuals are. After playing hours upon
hours of FIFA 07 for the PSP I was really wowed by how sharp everything
looks in Konami’s game.
Player models are pretty much identical to those in the home console
versions and are very impressive (in a ‘last-gen’ sense). Big name
players are easily identifiable and the crisp resolution of the graphics
really helps in this regard. Likewise, those kits that are licensed look
very nifty.
As you’d expect from a Konami game, the animations are excellent and
flow smoothly. The library of animations, however, doesn’t seem to be as
extensive as the home console versions though there are still more
animations here than you’ll find in any other non-Konami soccer game.
The slow-down that affected last year’s version has been largely
eliminated and you can finally choose different camera angles. You can
also modify the camera angles by rotating the field. With the default
camera rotation there is no slowdown, however, when you rotate the field
to about setting ‘6’ and beyond you notice the frame rate chugging when
you have too many players on the field.
Two of the problems with the visuals in last year’s game were the
poor TV-style presentation and the lack of stadiums. Unfortunately,
neither has been addressed! There is only one (ONE!) stadium which is
absolutely pathetic in this day and age. Likewise, the TV-style
presentation is pitiful with no pre-match showmanship and no end-of-half
highlights. The lack of stadiums really kills the sense of immersion in
the (already weak) Master League as every match of every competition
takes place in the same stadium with the same surroundings.
Finally, despite the sharpness of the graphics, the colour palate is
a little drab and colours aren’t nearly as vibrant as those in FIFA 07
PSP. When you combine that with the lack of lighting effects (besides
player shadows) and a single stadium, you find the visual atmosphere of
the game takes a big hit. You play in the same boring, drab stadium
every game.

Sound 10/100
No licensed music tracks. Lame, generic crowd chants. And no
commentary, save an 8-bit style “Goal, he’s scored” shout when you put
the ball in the back of the net.
This is an absolute insult. Even FIFA 07 for the Nintendo DS has
commentary so there’s absolutely no excuse for its absence here.
Options 60/100
Pro Evolution Soccer 6 for the PSP features the following gameplay
modes; Match (exhibition), Master League, League, Cup and Training. The
following leagues are available in PES6;
EPL (not licensed except for Man U and Arsenal)
Eridivisie
La Liga
Serie A
Ligue 1
And
that’s it. There is a decent selection of international teams and the
club rosters aren’t up to date (e.g. Kuyt not at Liverpool). The League
mode allows you to play single seasons in any of the featured domestic
leagues or a league with International teams. Ditto for the Cup mode.
There are no training mini-games and also absent is the fantastic World
Cup qualification mode that was present in WE10.
The only new addition to the options is the Master League. Like many
gamers I’ve become very bored with this mode and can’t wait for the day
that Konami finally decide to implement a FIFA-style Manager Mode. In
PES 6 there are no major surprises with the ML save for the format;
there’s now one 3rd Division (in which you start), several concurrent
2nd Divisions which are Domestic Leagues (EPL, Serie A, Ligue 1, etc)
and finally one 1st Division which is a sort-of Super-Division with the
top European teams present. At the end of the day though, despite the
new arrangement, it’s still the same old boring Master League.
The lack of options in this game is pretty damn sad. When compared to
the wealth of options in FIFA 07 PSP it really speaks volumes for how
lazy Konami has become when it comes to features and game modes.
Gameplay 70/100
Okay, okay, if you’ve read this far you’re probably sick of my
whining and are saying;
“Yeah, yeah, the features are sparse but this is a KCET game so the
gameplay will be top notch and that’s what matters most.”
Well, gameplay is important but I can’t say that the gameplay in PES6
PSP is ‘top-notch’. Based on the Winning Eleven 10 game engine, the
biggest differences in gameplay come in the following areas;
i. Game Speed – PES 6 is actually slower than WE10 and gives the game a more sim-like
feel
ii. Shooting – the shooting in PES6 feels more ‘floaty’ and less powerful than WE10
iii. Heading – heading is much easier in PES6
iv. Goalkeepers – keepers are smarter and better shot-stoppers
v. Opposition AI – CPU players block shots and passes far too frequently, tackling is
better (perhaps unfairly so)
vi. Teammate AI – your CPU-controlled teammates seem even less likely to move
towards the ball
Which of the two variations of the game engine you prefer depends
upon your tastes. PES6 is slower and perhaps a little more sim-like,
while WE10 is faster, the dribbling is easier and it’s a little more
arcade-like. I’m also convinced that the defenders in PES 6 are on the
juice – even crap defenders can catch up to and tackle fast players.
Personally, I prefer Winning Eleven 10 as I think it’s a little less
frustrating and more fun (if a little easier) – your mileage may vary.

Unfortunately, somewhere in the transfer to the PSP a lot of the
enjoyment and intuitiveness of the controls has been lost and as a
result the gameplay suffers.
The first problem that you notice comes from player movement. Like
last year’s version you can choose to use either the D-pad or the Analog
Nub (or a combination of both) to move players around. Unlike FIFA,
dribbling and close control Winning Eleven requires a great deal of
precision and neither control method on the PSP provides this.
Another problem is the lack of the R2 and L2 buttons and the features
that are subsequently missing. Things like 45° turns, multi-speed
dribbling, knocking the ball far ahead, and one touch moves are either
missing or just far too annoying to perform. You combine that with the
juiced defenders and the attacking gameplay that was so much fun in the
PS2 version of Winning Eleven 10 is absent here.
Don’t get me wrong, Pro Evolution Soccer 6 still plays a solid game
of football and there are a wide variety of goals that can be scored,
but it just doesn’t have the same fun factor as the home versions and
after just a single Master League season I found myself bored.
Longevity
60/100
The fact that the gameplay becomes boring after a while doesn’t bode
well when you combine that with sparse gameplay features. I’ve played
PES 6 for a solid few weeks but really have no desire to go back to play
some more after this review. Anyone wanna buy my copy?
Overall 70/100
Hmmm…another Konami soccer game, another disappointment. The
disturbing trend continues….
Not only does PES 6 disappoint from a features standpoint, the poorly
implemented controls mean it’s a bit of a disappointment in the gameplay
stakes as well. You’re much better off with FIFA 07 for your PSP
soccer-fix.
Lavan Chandran
1/16/2007
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