Just
over a week ago Winning Eleven 9 finally hit the Americas, finally
joined the online revolution, and the results are, on the whole,
impressive.
At its very core the game is pretty much identical
to the Japanese version of WE9 I reviewed last fall. After playing the
superior JL-WE9 for a few months it was a noticeable step backwards in
realism upon returning to the original WE9 engine. The faster game speed
and increased player abilities are immediately noticeable. That said,
it’s still a fantastic game engine and, since WE8:FE wasn’t released in
North America, it represents yet another major evolution in the Winning
Eleven game engine. You can read more about the specifics of the game
engine in my review. [LINK]
Unfortunately, WE9:International is also pretty
much identical to the versions released in Europe and Japan when it
comes to team rosters and licenses. Squads are a mess as some transfers
that occurred just before the September 2005 transfer deadline are
present, while others aren’t. For example, Liverpool (er…Merseyside Red)
have Peter Crouch, but they also have Milan Baros still in the team.
Another problem occurs with the ratings of players that had breakout
seasons in 2005/06 – for example, Barcelona’s wiz-kid Messi is woefully
underrated in the game.
WE9: I doesn’t feature licenses for the EPL, Ligue
1 and the Bundiesliga. A few teams outside of the licensed leagues do
have official kits and names (e.g. Chelsea and Arsenal) but for the rest
you’ll be playing as Merseyside Red until you change the names. River
Plate and Boca Juniors are still, regrettably, absent.
While this is indeed a disappointment it’s nor
surprising given Konami’s track record of bringing games over to North
America (it takes them several few months to do absolutely nothing).
Bizarrely, it appears that the European version – Pro Evolution Soccer 5
is Xbox 360 compatible while the WE9:I ISN’T!

Fortunately, my ire at Konami USA is tempered by
the fact that WE9:I has finally made it online and what a crap-load of
fun it is! I’m only online with the PS2 version and it’s a really
enjoyable experience. The game doesn’t support a USB headset (though the
Xbox version does) but has USB keyboard support which facilitates
chatting in the lobby. In-game you’re able to text chat before and after
the match and at half-time. During the match you can select from 8 or 9
pre-set text-comments (you can customize these) which you can make
during instant replays. I like the way Konami have arranged the online
experience for the PS2. You get points for wins and draws, bonus points
if you win with weaker teams and furthermore, you also have points
deducted if you lose. At the end of each match these points accumulate
and go towards your overall ranking. At the end of each week players are
then ranked into divisions based upon their points/record – there are 4
divisions in total.
Performance-wise I’ve had generally good
experiences online. The vast majority of my games have been lag-free.
When I have experienced lag it usually only lasts for a single half
(don’t ask why) and, while annoying, its never made me want to
disconnect mid-game. Speaking of disconnects, I’ve only encountered one
player who disconnected on me in just over a 100 games and I think that
was a hardware/software problem on his end as I was only leading 2-1.
The
vast majority of matches are 10 minutes long which is a perfect length –
any shorter and you can’t get into a rhythm, any longer and you’re
racking up rugby scores. The people online are pretty friendly (it
almost helps that there’s no voice chat like in Xbox-Live….I still
shudder when I think of the shit that’s said by 12 year-olds during Halo
2 on XBL) and there are some pretty damn skilled WE’ers online! On a
side note, I think it would be interesting to pit the best PS2 Winning
Eleven gamers versus the best Xbox ones.
It almost goes without saying that this game
should be in the library of any soccer gamer worth his salt. Even if you
have the Japanese version I’d still spring for WE9:I just so you can
experience the online experience which is far superior to anything the
AI can offer.